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SIGCSE
2006
ACM
172views Education» more  SIGCSE 2006»
14 years 2 months ago
Computing in context: integrating an embedded computing project into a course on ethical and societal issues
A hands-on embedded computing project is introduced into an undergraduate social sciences course. In the pilot module, nine student teams created working prototypes, using the tec...
Fred G. Martin, Sarah Kuhn
UM
2005
Springer
14 years 2 months ago
Modeling Individual and Collaborative Problem Solving in Medical Problem-Based Learning
Abstract. Since problem solving in group problem-based learning is a collaborative process, modeling individuals and the group is necessary if we wish to develop an intelligent tut...
Siriwan Suebnukarn, Peter Haddawy
SIGCSE
2005
ACM
192views Education» more  SIGCSE 2005»
14 years 2 months ago
Ubiquitous presenter: increasing student access and control in a digital lecturing environment
The University of Washington’s Classroom Presenter lecturing system enables an active lecturing environment by combining a standard electronic slide presentation format with the...
Michelle Wilkerson, William G. Griswold, Beth Simo...
SIGCSE
2009
ACM
169views Education» more  SIGCSE 2009»
14 years 9 months ago
The impact of instructor initiative on student learning: a tutoring study
In the quest to find instructional approaches that benefit student learning, engagement, and retention, evidence suggests providing students with hands-on practice is a worthwhile...
Kristy Elizabeth Boyer, Robert Phillips, Michael D...
IVA
2005
Springer
14 years 2 months ago
Marve: A Prototype Virtual Human Interface Framework for Studying Human-Virtual Human Interaction
Human to virtual human interaction is the next frontier in interface design, particularly for tasks that are social or collaborative in nature. Several embodied interface agents ha...
Sabarish Babu, Stephen Schmugge, Raj Inugala, Srin...