Emotion is an essential element of human behavior. Particularly in stressful situations such as combat, it is at least as important as rational analysis in determining a participa...
H. Van Dyke Parunak, Robert Bisson, Sven Brueckner...
This paper presents an experiment that evaluates and compares the user enjoyment when playing a game of chess in two situations: against a physically embodied robotic agent and ag...
In this paper we propose an architecture for the development of Intelligent Virtual Environments for Training, which is based on a collection of cooperative software agents. The ï¬...
This paper presents the use of adaptive mobile agents for remote operation, enabling real-time response in spite of the limitations of the communication channels in terms of time-d...
Luis M. Camarinha-Matos, Octavio Castolo, Walter V...
A major challenge in the field of AI is combining symbolic and statistical techniques. My dissertation work aims to bridge this gap in the domain of real-time strategy games.