The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
Human motion can be understood on many levels. The most basic level is the notion that humans are collections of things that have predictable visual appearance. Next is the notion...
Christopher Richard Wren, Brian P. Clarkson, Alex ...
We present an agent-based full body tracking and 3D animation system to generate motion data using stereo calibrated cameras. The novelty of our approach is that agents are bound t...
In the field of machine translation, automatic metrics have proven quite valuable in system development for tracking progress and measuring the impact of incremental changes. Howe...
The detection and pose estimation of people in images and video is made challenging by the variability of human appearance, the complexity of natural scenes, and the high dimensio...
Leonid Sigal, Michael Isard, Benjamin H. Sigelman,...