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» Human Attributes from 3D Pose Tracking
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SIGGRAPH
1999
ACM
14 years 42 min ago
Voice Puppetry
We introduce a method for predicting a control signal from another related signal, and apply it to voice puppetry: Generating full facial animation from expressive information in ...
Matthew Brand
TOG
2008
235views more  TOG 2008»
13 years 7 months ago
Articulated mesh animation from multi-view silhouettes
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...
CORR
2010
Springer
257views Education» more  CORR 2010»
13 years 5 months ago
Survey on Various Gesture Recognition Techniques for Interfacing Machines Based on Ambient Intelligence
Gesture recognition is mainly apprehensive on analyzing the functionality of human wits. The main goal of gesture recognition is to create a system which can recognize specific hu...
Harshith C, Karthik R. Shastry, Manoj Ravindran, M...
TVCG
2010
126views more  TVCG 2010»
13 years 6 months ago
Modeling Repetitive Motions Using Structured Light
— Obtaining models of dynamic 3D objects is an important part of content generation for computer graphics. Numerous methods have been extended from static scenarios to model dyna...
Yi Xu, Daniel G. Aliaga
CVPR
2012
IEEE
11 years 10 months ago
Learning features on robotic surgical tools
Computer-aided surgical interventions in both manual and robotic procedures have been shown to improve patient outcomes and enhance the skills of the human physician. Tool trackin...
Austin Reiter, Peter K. Allen, Tao Zhao