Sciweavers

851 search results - page 120 / 171
» Human Computer Interaction in the Pre-Hospital Setting
Sort
View
CHI
2005
ACM
14 years 9 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
CHI
2005
ACM
14 years 9 months ago
Understanding research trends in conferences using paperLens
PaperLens is a novel visualization that reveals trends, connections, and activity throughout a conference community. It tightly couples views across papers, authors, and reference...
Bongshin Lee, Mary Czerwinski, George G. Robertson...
CHI
2004
ACM
14 years 9 months ago
a CAPpella: programming by demonstration of context-aware applications
Context-aware applications are applications that implicitly take their context of use into account by adapting to changes in a user's activities and environments. No one has ...
Anind K. Dey, Raffay Hamid, Chris Beckmann, Ian Li...
CHI
2003
ACM
14 years 9 months ago
Can you see what i hear?: the design and evaluation of a peripheral sound display for the deaf
We developed two visual displays for providing awareness of environmental audio to deaf individuals. Based on fieldwork with deaf and hearing participants, we focused on supportin...
F. Wai-ling Ho-Ching, Jennifer Mankoff, James A. L...
CHI
2003
ACM
14 years 9 months ago
Heuristic evaluation of ambient displays
We present a technique for evaluating the usability and effectiveness of ambient displays. Ambient displays are and aesthetic peripheral displays portraying non-critical informati...
Jennifer Mankoff, Anind K. Dey, Gary Hsieh, Julie ...