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» Human Face Processing with 1.5D Models
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CVPR
2005
IEEE
14 years 11 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
MIR
2010
ACM
191views Multimedia» more  MIR 2010»
14 years 1 months ago
Video retargeting with multi-scale trajectory optimization
Mobile devices are increasingly powerful in media storage and rendering. The prevalent request of decent video browsing on mobile devices is demanding. However, one limitation com...
Yuanning Li, YongHong Tian, Jingjing Yang, Ling-Yu...
CVPR
2009
IEEE
14 years 4 months ago
Optimal scanning for faster object detection
Recent years have seen the development of fast and accurate algorithms for detecting objects in images. However, as the size of the scene grows, so do the running-times of these a...
Nicholas J. Butko, Javier R. Movellan
WWW
2004
ACM
14 years 10 months ago
Building a companion website in the semantic web
A problem facing many textbook authors (including one of the authors of this paper) is the inevitable delay between new advances in the subject area and their incorporation in a n...
Timothy Miles-Board, Christopher Bailey, Wendy Hal...
DIMEA
2007
132views Multimedia» more  DIMEA 2007»
13 years 11 months ago
On the production of creative subjectivity
Businesses today are requiring higher levels of creativity and innovation in the face of rapid change, fierce competition and increasingly complex markets. Nowhere is the more obv...
Brett Rolfe