Sciweavers

128 search results - page 5 / 26
» Human Head Pose Estimation Using Multi-appearance Features
Sort
View
ICIP
2010
IEEE
13 years 5 months ago
Patch-based reconstruction and rendering of human heads
Reconstructing the 3D shape of human faces is an intensively researched topic. Most approaches aim at generating a closed surface representation of geometry, i.e. a mesh, which is...
David C. Schneider, Anna Hilsmann, Peter Eisert

Publication
285views
13 years 2 months ago
Guiding Visual Surveillance by Tracking Human Attention
We describe a novel method for directing the attention of an automated surveillance system. Our starting premise is that the attention of people in a scene can be used as an indica...
Ben Benfold and Ian Reid
BMVC
2000
13 years 9 months ago
Efficient Head Pose Estimation with Gabor Wavelet Networks
In this article we want to introduce first the Gabor wavelet network as a model based approach for an effective and efficient object representation. The Gabor wavelet network has ...
Volker Krüger, Gerald Sommer
ICIAR
2009
Springer
13 years 5 months ago
3D Human Pose Estimation from Static Images Using Local Features and Discriminative Learning
In this paper an approach to recover the 3D human body pose from static images is proposed. We adopt a discriminative learning technique to directly infer the 3D pose from appearan...
Suman Sedai, Farid Flitti, Mohammed Bennamoun, Du ...
ISVC
2005
Springer
14 years 1 months ago
Rendering Optimizations Guided by Head-Pose Estimates and Their Uncertainty
In virtual environments, head pose and/or eye-gaze estimation can be employed to improve the visual experience of the user by enabling adaptive level of detail during rendering. In...
Javier E. Martínez, Ali Erol, George Bebis,...