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» Human Motion Synthesis from 3D Video
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CHI
2008
ACM
14 years 10 months ago
Video browsing by direct manipulation
We present a method for browsing videos by directly dragging their content. This method brings the benefits of direct manipulation to an activity typically mediated by widgets. We...
Pierre Dragicevic, Gonzalo Ramos, Jacobo Bibliowit...
CVPR
2011
IEEE
13 years 6 months ago
Functional Categorization of Objects using Real-time Markerless Motion Capture
Unsupervised categorization of objects is a fundamental problem in computer vision. While appearance-based methods have become popular recently, other important cues like function...
Juergen Gall, Andrea Fossati, Luc VanGool
GW
2003
Springer
310views Biometrics» more  GW 2003»
14 years 2 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
ICIP
2001
IEEE
14 years 11 months ago
Face modeling for recognition
3D Human face models have been widely used in applications such as face recognition, facial expression recognition, human action recognition, head tracking, facial animation, vide...
Rein-Lien Hsu, Anil K. Jain
TOG
2008
122views more  TOG 2008»
13 years 9 months ago
Performance capture from sparse multi-view video
This paper proposes a new marker-less approach to capturing human performances from multi-view video. Our algorithm can jointly reconstruct spatio-temporally coherent geometry, mo...
Edilson de Aguiar, Carsten Stoll, Christian Theoba...