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» Human Motion Synthesis from 3D Video
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CVPR
2010
IEEE
14 years 3 months ago
Learning 3D Action Models from a few 2D videos for View Invariant Action Recognition
Most existing approaches for learning action models work by extracting suitable low-level features and then training appropriate classifiers. Such approaches require large amount...
Pradeep Natarajan, Vivek Singh, Ram Nevatia
ICPR
2006
IEEE
14 years 10 months ago
Tracking 3D Human Body using Particle Filter in Moving Monocular Camera
In this paper, we propose a method for human tracking using 3D human body model in a video sequence with a monocular moving camera. Tracking a human with unconstrained movement in...
Sungmin Kim, Chang-Beom Park, Seong-Whan Lee
CVPR
2009
IEEE
14 years 1 months ago
Shape-based object recognition in videos using 3D synthetic object models
In this paper we address the problem of recognizing moving objects in videos by utilizing synthetic 3D models. We use only the silhouette space of the synthetic models making thus...
Alexander Toshev, Ameesh Makadia, Kostas Daniilidi...
ICML
2010
IEEE
13 years 10 months ago
3D Convolutional Neural Networks for Human Action Recognition
We consider the fully automated recognition of actions in uncontrolled environment. Most existing work relies on domain knowledge to construct complex handcrafted features from in...
Shuiwang Ji, Wei Xu, Ming Yang, Kai Yu
DSVIS
2006
Springer
14 years 1 months ago
Toward Quality-Driven Development of 3D Computer Games
The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written a...
T. C. Nicholas Graham, Will Roberts