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ABIALS
2008
Springer
14 years 1 months ago
Anticipative Control of Voluntary Action: Towards a Computational Model
Abstract. Human action is goal-directed and must thus be guided by anticipations of wanted action effects. How anticipatory action control is possible and how it can emerge from ex...
Pascal Haazebroek, Bernhard Hommel
HCI
2009
13 years 5 months ago
Statistics-Based Cognitive Human-Robot Interfaces for Board Games - Let's Play!
Abstract. The archetype of many novel research activities is called cognition. Although separate definitions exist to define a technical cognitive system, it is typically character...
Frank Wallhoff, Alexander Bannat, Jürgen Gast...
IJCAI
1989
13 years 8 months ago
Can Early Stage Vision Detect Topology
The apparent motion reveals what in an image that human vision detects first. Chen's assumption that early stage vision can percept global topology is proved incorrect in the...
Lifu Liu, Nanyuan Zhao, Bian Zhaoqi
CHI
2009
ACM
14 years 8 months ago
Wii all play: the console game as a computational meeting place
In this paper, we present results from a qualitative study of collocated group console gaming. We focus on motivations for, perceptions of, and practices surrounding the shared us...
Amy Voida, Saul Greenberg
HAPTICS
2009
IEEE
13 years 11 months ago
Computationally efficient techniques for data-driven haptic rendering
Data-driven haptic rendering requires processing of raw recorded signals, which leads to high computational effort for large datasets. To achieve real-time performance, one possib...
Raphael Höver, Massimiliano Di Luca, Gá...