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» Human Vibration Environment of Wearable Computer
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ACMACE
2007
ACM
13 years 11 months ago
Sound candy
Sound Candy is a device with which anyone in the world can create his/her own playground anywhere of using sounds and movements around him/her. In our daily life, we are surrounde...
Shuichi Ishibashi, Daisuke Uriu, Naohito Okude
IEEEMM
2006
97views more  IEEEMM 2006»
13 years 7 months ago
Ubiquitous Experience Media
A ubiquitous computing environment will become a solid social infrastructure for recording human experiences in the real world and facilitating human activities. The captured acti...
Kenji Mase, Yasuyuki Sumi, Tomoji Toriyama, Megumu...
MC
2007
149views Computer Science» more  MC 2007»
13 years 9 months ago
Embodied Media and Mixed Reality for Social and Physical Interactive Communication and Entertainment
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Adrian David Cheok
ISWC
2000
IEEE
14 years 1 days ago
Improvement of Panorama-Based Annotation Overlay Using Omnidirectional Vision and Inertial Sensors
Annotation overlay o n live video frames is an essential feature of augmented reality (AR): and is a well-suited applicationfor wearable computers. A novel method of annotation ov...
Masakatsu Kourogi, Takeshi Kurata, Katsuhiko Sakau...
ICCV
2009
IEEE
15 years 19 days ago
Body-Relative Navigation Guidance Using Uncalibrated Cameras
We present a vision-based method that assists human navigation within unfamiliar environments. Our main contribution is a novel algorithm that learns the correlation between use...
Olivier Koch, Seth Teller