We propose a method for human activity recognition in videos, based on shape analysis. We define local shape descriptors for interest points on the detected contour of the human a...
—Virtual Human (VH) creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous...
Representation and measurement are two important issues for saliency models. Different with previous works that learnt sparse features from large scale natural statistics, we prop...
Xiaoshuai Sun, Hongxun Yao, Rongrong Ji, Pengfei X...
Human gait and activity analysis from video is presently attracting a lot of attention in the computer vision community. In this paper, we analyze the role of two of the most impo...
Ashok Veeraraghavan, Amit K. Roy Chowdhury, Rama C...
Many of today's CBR systems are passive in nature: they require human users to activate them manually and to provide information about the incoming problem explicitly. In this...