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17 years 14 days ago
Simulating Humans: Computer Graphics, Animation, and Control
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...
108
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ESANN
2007
15 years 4 months ago
Human motion recognition using Nonlinear Transient Computation
A novel approach to human motion recognition is proposed that is based on a variation of the Nonlinear Transient Computation Machine (NTCM). The motion data used to train the NTCM ...
Nigel Crook, Wee Jin Goh
145
Voted
GI
2004
Springer
15 years 8 months ago
Communicating Agents Architecture with Applications in Multimodal Human Computer Interaction
: We present our idea of solving parts of the vision task with an organic computing approach. We have designed a multiagent system (MAS) of many different modules working on differ...
Maximilian Krüger, Achim Schäfer, Andrea...
143
Voted
EUROSSC
2007
Springer
15 years 8 months ago
The Design of a Pressure Sensing Floor for Movement-Based Human Computer Interaction
This paper addresses the design of a large area, high resolution, networked pressure sensing floor with primary application in movement-based human-computer interaction (M-HCI). T...
Sankar Rangarajan, Assegid Kidané, Gang Qia...
113
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ISWC
1998
IEEE
15 years 7 months ago
The Invention of the First Wearable Computer
The first wearable computer was conceived in 1955 by the author to predict roulette, culminating in a joint
Edward O. Thorp