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SMI
2003
IEEE
223views Image Analysis» more  SMI 2003»
15 years 11 months ago
Skeleton Extraction of 3D Objects with Radial Basis Functions
Skeleton is a lower dimensional shape description of an object. The requirements of a skeleton differ with applications. For example, object recognition requires skeletons with pr...
Wan-Chun Ma, Fu-Che Wu, Ming Ouhyoung
CGI
2004
IEEE
15 years 9 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
BMVC
2002
15 years 8 months ago
Adaptive Learning of Statistical Appearance Models for 3D Human Tracking
A likelihood formulation for human tracking is presented based upon matching feature statistics on the surface of an articulated 3D body model. A benefit of such a formulation ove...
Timothy J. Roberts, Stephen J. McKenna, Ian W. Ric...
CVPR
2012
IEEE
13 years 8 months ago
3D landmark model discovery from a registered set of organic shapes
We present a machine learning framework that automatically generates a model set of landmarks for some class of registered 3D objects: here we use human faces. The aim is to repla...
Clement Creusot, Nick Pears, Jim Austin
VR
2007
IEEE
118views Virtual Reality» more  VR 2007»
16 years 4 days ago
Rapid Animation of Laser-scanned Humans
We present a simple and efficient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based ani...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...