Many computer vision systems try to infer semantic information about a video scene content by looking at the time series of the silhouettes of the moving objects. This paper propo...
Video genre identification methods are frequently based on image or motion analysis, which are relatively timeconsuming processes. Since such approaches are tractable by batch pro...
We present a system for generation and recognition of oscillatory gestures. Inspired by gestures used in two representative human-tohuman control areas, we consider a set of oscil...
Charles J. Cohen, Lynn Conway, Daniel E. Koditsche...
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
We address the problem of automatic interpretation of nonexaggerated human facial and body behaviours captured in video. We illustrate our approach by three examples. (1) We intro...