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VLSISP
2008
203views more  VLSISP 2008»
13 years 7 months ago
FPGA-based System for Real-Time Video Texture Analysis
This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
ICIP
2003
IEEE
14 years 9 months ago
Fully scalable object based video coder based on analysis-synthesis scheme
In this paper we present a novel object based video coder. This coder is based on an analysis-synthesis approach which allows for decoupling shape, motion and texture informations...
C. Marc, C. Nathalie, P. Stephane
ICIP
2006
IEEE
14 years 9 months ago
Fusion of Geometrical and Texture Information for Facial Expression Recognition
A novel method based on geometrical and texture information is proposed for facial expression recognition from video sequences. The Discriminant Non-negative Matrix Factorization ...
Irene Kotsia, Nikos Nikolaidis, Ioannis Pitas
BMEI
2008
IEEE
14 years 2 months ago
Color and Position versus Texture Features for Endoscopic Polyp Detection
This paper presents a comparison of texture based and color and position based methods for polyp detection in endoscopic video images. Two methods for texture feature extraction t...
Luís A. Alexandre, Nuno Nobre, João ...
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 1 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr