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ECCV
2010
Springer
15 years 10 months ago
Efficiently Scaling Up Video Annotation with Crowdsourced Marketplaces
Accurately annotating entities in video is labor intensive and expensive. As the quantity of online video grows, traditional solutions to this task are unable to scale to meet the ...
ACCV
1998
Springer
15 years 10 months ago
Motion Compensated Color Video Classification Using Markov Random Fields
Abstract. This paper deals with the classification of color video sequences using Markov Random Fields (MRF) taking into account motion information. The theoretical framework relie...
Zoltan Kato, Ting-Chuen Pong, John Chung-Mong Lee
ICPR
2010
IEEE
15 years 9 months ago
Crossmodal Matching of Speakers Using Lip and Voice Features in Temporally Non-Overlapping Audio and Video Streams
Person identification using audio (speech) and visual (facial appearance, static or dynamic) modalities, either independently or jointly, is a thoroughly investigated problem in pa...
Anindya Roy, Sebastien Marcel
AIIDE
2008
15 years 8 months ago
Offline Planning with Hierarchical Task Networks in Video Games
Artificial intelligence (AI) technology can have a dramatic impact on the quality of video games. AI planning techniques are useful in a wide range of game components, including m...
John Paul Kelly, Adi Botea, Sven Koenig
CVPR
2007
IEEE
16 years 8 months ago
Transfer Learning in Sign language
We build word models for American Sign Language (ASL) that transfer between different signers and different aspects. This is advantageous because one could use large amounts of la...
Ali Farhadi, David A. Forsyth, Ryan White