Sciweavers

2008 search results - page 22 / 402
» Human video textures
Sort
View
BMVC
2002
13 years 10 months ago
Practical Generation of Video Textures using the Auto-Regressive Process
Recently, there have been several attempts at creating `video textures', that is, synthesising new (potentially infinitely long) video clips based on existing ones. One way t...
Neill W. Campbell, Colin J. Dalton, David P. Gibso...
ICIP
2007
IEEE
14 years 9 months ago
Phase PCA for Dynamic Texture Video Compression
Temporal or dynamic textures (DT's) are video sequences that are spatially repetitive and temporally stationary. DT's are temporal analogs of the well known spatial stil...
Bernard Ghanem, Narendra Ahuja
SIGGRAPH
2010
ACM
14 years 19 hour ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai
ICCV
2009
IEEE
1075views Computer Vision» more  ICCV 2009»
15 years 15 days ago
LabelMe video: Building a Video Database with Human Annotations
Currently, video analysis algorithms suffer from lack of information regarding the objects present, their interactions, as well as from missing comprehensive annotated video dat...
Jenny Yuen, Bryan Russell, Ce Liu, Antonio Torralb...
ICMCS
2005
IEEE
137views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Modeling Dynamic Textures Using Subspace Mixtures
In this paper, we aim at modeling video sequences that exhibit temporal appearance variation. The dynamic texture model proposed in [6] is effective to model simple dynamic scene...
Che-Bin Liu, Ruei-Sung Lin, Narendra Ahuja