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DIGRA
2003
Springer
15 years 11 months ago
The Diverse Worlds of Computer Games: A Content Analysis of Spaces, Populations, Styles and Narratives
The Diverse Worlds Project analysed 130 computer and video games (CVGs) to understand their textual landscape. Titles were sampled from the five gaming platforms dominant in 2002....
Jeffrey E. Brand, Scott Knight, Jakub Majewski
ICPR
2000
IEEE
15 years 10 months ago
Locale-Based Visual Object Retrieval under Illumination Change
Providing a user with an effective image search engine has been a very active research area. A search by an object model is considered to be one of the most desirable and yet difï...
Zinovi Tauber, Ze-Nian Li, Mark S. Drew
SIGGRAPH
2000
ACM
15 years 10 months ago
Environment matting extensions: towards higher accuracy and real-time capture
Environment matting is a generalization of traditional bluescreen matting. By photographing an object in front of a sequence of structured light backdrops, a set of approximate li...
Yung-Yu Chuang, Douglas E. Zongker, Joel Hindorff,...
MICCAI
1999
Springer
15 years 10 months ago
Ultrasound Probe Tracking for Real-Time Ultrasound/MRI Overlay and Visualization of Brain Shift
Abstract. Stereotactic techniques are prevalent in neurosurgery. A fundamental assumption of stereotaxis is that the brain is a rigid body. It has been demonstrated, however, that ...
David G. Gobbi, Roch M. Comeau, Terry M. Peters
TRECVID
2007
15 years 7 months ago
Eurecom at TRECVid 2007: Extraction of High-level Features
In this paper we describe our experiments for the high level features extraction task of TRECVid 2007. Our approach is different than previous submissions in that we have impleme...
Rachid Benmokhtar, Eric Galmar, Benoit Huet