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CHI
2007
ACM
14 years 9 months ago
Engaging constable: revealing art with new technology
Museums increasingly deploy new technologies to enhance visitors' experience of their exhibitions. They primarily rely on touch-screen computer systems, PDAs and digital audi...
Dirk vom Lehn, Jon Hindmarsh, Paul Luff, Christian...
CHI
2006
ACM
14 years 9 months ago
Virtual information piles for small screen devices
We describe an implementation that has users `flick' notes, images, audio, and video files onto virtual piles beyond the display of small-screen devices. This scheme allows P...
QianYing Wang, Tony Hsieh, Meredith Ringel Morris,...
CHI
2005
ACM
14 years 9 months ago
In the mixxx: novel digital DJ interfaces
We present an interactive system, Mixxx, for live DJ'ing using digital sound files. The design of the system is approached from two directions: Through Contextual Design usin...
Tue Haste Andersen
CHI
2004
ACM
14 years 9 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
CHI
2010
ACM
14 years 3 months ago
Towards customizable games for stroke rehabilitation
Stroke is the leading cause of long term disability among adults in industrialized nations. The partial paralysis that stroke patients often experience can make independent living...
Gazihan Alankus, Amanda Lazar, Matt May, Caitlin K...