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CHI
2005
ACM
14 years 8 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
CHI
2005
ACM
14 years 8 months ago
What is connected by mutual gaze?: user's behavior in video-mediated communication
Video-mediated communication systems such as teleconferencing and videophone have become popular. As with face-to-face communication, non-verbal cues such as gaze, facial expressi...
Naoki Mukawa, Tsugumi Oka, Kumiko Arai, Masahide Y...
CHI
2005
ACM
14 years 8 months ago
Improving automotive safety by pairing driver emotion and car voice emotion
This study examines whether characteristics of a car voice can affect driver performance and affect. In a 2 (driver emotion: happy or upset) x 2 (car voice emotion: energetic vs. ...
Clifford Nass, Ing-Marie Jonsson, Helen Harris, Be...
CHI
2003
ACM
14 years 8 months ago
Technology probes: inspiring design for and with families
We describe a new methodology for designing technologies for and with families called technology probes. Technology probes are simple, flexible, adaptable technologies introduced ...
Allison Druin, Benjamin B. Bederson, Björn Ei...
CHI
2003
ACM
14 years 8 months ago
Exertion interfaces: sports over a distance for social bonding and fun
An Exertion Interface is an interface that deliberately requires intense physical effort. Exertion Interfaces have applications in "Sports over a Distance", potentially ...
Florian Mueller, Stefan Agamanolis, Rosalind W. Pi...