This paper introduces a new type of medium, called a video texture, which has qualities somewhere between those of a photograph and a video. A video texture provides a continuous ...
Abstract. This paper proposes a novel face mosaicing approach to modeling human facial appearance and geometry in a unified framework. The human head geometry is approximated with...
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...
In this paper we propose a novel fast fuzzy classifier able to find regular and low distorted near regular texture taking into account the constraints of video stabilization appli...
Arcangelo Bruna, Giovanni Puglisi, Sebastiano Batt...
We estimate the speed of texture change by measuring the spread of texture vectors in their feature space. This method allows us to robustly detect even very slow moving objects. B...
Longin Jan Latecki, Roland Miezianko, Dragoljub Po...