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SI3D
2006
ACM
14 years 5 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
PCM
2004
Springer
87views Multimedia» more  PCM 2004»
14 years 4 months ago
Easy and Convincing Ear Modeling for Virtual Human
In this paper, we describe the human ear creation in a system for 3-D photorealistic face modeling from frontal and profile images taken by an uncalibrated handheld digital camera...
Hui Zhang, In Kyu Park
ACMACE
2008
ACM
14 years 1 months ago
Loop-R: real-time video interface
Loop-R is a real-time video performance tool, based in the exploration of low-tech, used technology and human engineering research. With this tool its author is giving a shout to ...
Rui Pereira
CHI
2002
ACM
14 years 11 months ago
LAFCam: Leveraging affective feedback camcorder
If a video camera recognizes and records affective data from the camera operator, this data can help determine which sequences will be interesting to the camera operator at a late...
Andrea Lockerd, Florian Mueller
ICMCS
1999
IEEE
202views Multimedia» more  ICMCS 1999»
14 years 3 months ago
A Human-Assisted System to Build 3-D Models from a Single Image
We present a system at the junction between Computer Vision and Computer Graphics, to produce a 3-D model of an object as observed in a single image, with a minimum of high-level ...
Alexandre R. J. François, Gérard G. ...