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SIGGRAPH
1997
ACM
14 years 2 months ago
InfiniteReality: a real-time graphics system
The InfiniteRealityTM graphics system is the first general-purpose workstation system specifically designed to deliver 60Hz steady frame rate high-quality rendering of complex sce...
John S. Montrym, Daniel R. Baum, David L. Dignam, ...
GRAPHICSINTERFACE
2004
14 years 18 days ago
A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls
In this paper, a novel hybrid algorithm is presented for the fast construction and high-quality rendering of visual hulls. We combine the strengths of two complementary hardware-a...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
ACMACE
2006
ACM
14 years 5 months ago
Ambient video
Ambient Video is an emergent cultural phenomenon, with roots that go deeply into the history of experimental film and video art. Ambient Video, like Brian Eno's ambient music...
Jim Bizzocchi
CHI
2009
ACM
14 years 11 months ago
SmartPlayer: user-centric video fast-forwarding
Kai-Yin Cheng, Sheng-Jie Luo, Bing-Yu Chen, Hao-Hu...
PG
2007
IEEE
14 years 5 months ago
Faceting Artifact Analysis for Computer Graphics
The faceting signal, defined in this paper as the difference signal between a rendering of the original geometric model and a simplified version of the geometric model, is respo...
Lijun Qu, Gary W. Meyer