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C5
2005
IEEE
14 years 1 months ago
Suggestions for New Features to Support Collaborative Learning in Virtual Worlds
The authors have some experience in building virtual worlds for education purposes, in archaeology and for language learning. However, many mainstream world-building applications ...
Erik Champion, Sachiyo Sekiguchi
HCI
2009
13 years 5 months ago
Acquiring a Physical World and Serving Its Mirror World Simultaneously
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
Sengpyo Hong, Jong-gil Ahn, Heedong Ko, Jinwook Ki...
CN
1999
156views more  CN 1999»
13 years 7 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle
MM
2005
ACM
126views Multimedia» more  MM 2005»
14 years 1 months ago
Facilitating collective musical creativity
We present two projects that facilitate collective music creativity over networks. One system is a participative social music system on mobile devices. The other is a collaborativ...
Atau Tanaka, Nao Tokui, Ali Momeni
FOCS
2002
IEEE
14 years 22 days ago
Minimizing Congestion in General Networks
A principle task in parallel and distributed systems is to reduce the communication load in the interconnection network, as this is usually the major bottleneck for the performanc...
Harald Räcke