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IUI
2004
ACM
14 years 12 days ago
An intelligent 3D user interface adapting to user control behaviors
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Tsai-Yen Li, Shu-Wei Hsu
DIGRA
2003
Springer
14 years 5 days ago
Developing a hybrid of MMORPG and LARP using usability methods: the case of Takkar
This paper examines the idea of combining Live Action Role-Playing (LARP) and MMORPG into a hybrid game named Takkar. We developed three versions of Takkar in an iterative fashion...
Laust Juul Christensen, Thomas Tae-Yang Jør...
VRST
2000
ACM
13 years 11 months ago
Web-based 3D media information system
This paper introduces web-based 3D media information system. We first address two promising 3D modeling techniques, i.e., image-based 3D modeling and laser scanning based 3D model...
Yong-Moo Kwon, Ig-Jae Kim, Sang Chul Ahn, Hyoung-G...
MM
2009
ACM
206views Multimedia» more  MM 2009»
13 years 11 months ago
Adaptive, selective, automatic tonal enhancement of faces
This paper presents an efficient, personalizable and yet completely automatic algorithm for enhancing the brightness, tonal balance, and contrast of faces in thumbnails of online...
Hrishikesh Aradhye, George Toderici, Jay Yagnik
IJRR
2007
236views more  IJRR 2007»
13 years 6 months ago
Towards High-resolution Imaging from Underwater Vehicles
Large area mapping at high resolution underwater continues to be constrained by sensor-level environmental constraints and the mismatch between available navigation and sensor acc...
Hanumant Singh, Christopher N. Roman, Oscar Pizarr...