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CHI
2004
ACM
14 years 8 months ago
Social interaction in 'there'
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
Barry Brown, Marek Bell
ETS
2002
IEEE
166views Hardware» more  ETS 2002»
13 years 7 months ago
Distributed and Online Distance Lecturing Environment (The Virtual Blackboard Project)
Computers and networks are increasingly able to support distributed collaborative multimedia applications. In fact, the growing interest in distance learning reflects the awarenes...
Yiannis N. Sagias
PDP
2003
IEEE
14 years 1 months ago
CYCLADES: A Distributed System for Virtual Community Support Based on Open Archives
This paper is about support for the exchange of information and knowledge among researchers. We introduce the concepts of open archives and grey literature, which provide valuable...
Tom Gross
CHI
2005
ACM
14 years 8 months ago
The virtual raft project: a mobile interface for interacting with communities of autonomous characters
This paper presents a novel and intuitive paradigm for interacting with autonomous animated characters. This paradigm utilizes a mobile device to allow people to transport charact...
Bill Tomlinson, Man Lok Yau, Jessica O'Connell, Ks...
CHI
2004
ACM
14 years 1 months ago
Project massive: a study of online gaming communities
Massively Multiplayer Online Games (MMOGs) continue to be a popular and lucrative sector of the gaming market. Project Massive was created to assess MMOG players’ social experie...
A. Fleming Seay, William J. Jerome, Kevin Sang Lee...