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» Human-Computer Interaction and Global Development
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CSCW
2000
ACM
15 years 6 months ago
Distance, dependencies, and delay in a global collaboration
Collaborations over distance must contend with the loss of the rich, subtle interactions that co-located teams use to coordinate their work. Previous research has suggested that o...
James D. Herbsleb, Audris Mockus, Thomas A. Finhol...
CHI
2007
ACM
16 years 2 months ago
Localized iterative design for language learning in underdeveloped regions: the PACE framework
Poor literacy remains a decisive barrier to the economic empowerment of many people in the developing world. Of particular importance is literacy in a widely spoken "world la...
Matthew Kam, Divya Ramachandran, Varun Devanathan,...
CHI
1998
ACM
15 years 6 months ago
The Vista Environment for the Coevolutionary Design of User Interfaces
User centered design requires the creation of numerous design artifacts such as task hierarchy, task-oriented specification, user interface design, architecture design and code. I...
Judy Brown, T. C. Nicholas Graham, Timothy N. Wrig...
CHI
2008
ACM
16 years 2 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong
CHI
2010
ACM
15 years 9 months ago
Family story play: reading with young children (and elmo) over a distance
We introduce Family Story Play, a system that supports grandparents to read books together with their grandchildren over the Internet. Family Story Play is designed to improve com...
Hayes Raffle, Rafael Ballagas, Glenda Revelle, Hir...