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» Human-Computer Interaction and Global Development
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93
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CHI
2008
ACM
16 years 3 months ago
A resource kit for participatory socio-technical design in rural Kenya
We describe our approach and initial results in the participatory design of technology relevant to local rural livelihoods. Our approach to design and usability proceeds from rese...
Kevin Walker, Joshua Underwood, Timothy Mwololo Wa...
100
Voted
CHI
2008
ACM
16 years 3 months ago
Enhancing online personal connections through the synchronized sharing of online video
Going to movies in a group and inviting friends over to watch TV are common social activities. This social engagement both improves the viewing experience and helps us stay close ...
David A. Shamma, Marcello Bastéa-Forte, Nie...
102
Voted
CHI
2008
ACM
16 years 3 months ago
User experience over time
The way we experience and evaluate interactive products develops over time. An exploratory study aimed at understanding how users form evaluative judgments during the first experi...
Evangelos Karapanos, Marc Hassenzahl, Jean-Bernard...
122
Voted
CHI
2008
ACM
16 years 3 months ago
Acceptance of augmented reality instructions in a real work setting
The differences between Augmented Reality (AR) systems and computer display based systems create a need for a different approach to the design and development of AR systems. To un...
Björn J. E. Johansson, Susanna Nilsson
CHI
2007
ACM
16 years 3 months ago
Transfer scenarios: grounding innovation with marginal practices
Transfer scenarios is a method developed to support the design of innovative interactive technology. Such a method should help the designer to come up with inventive ideas, and at...
Sara Ljungblad, Lars Erik Holmquist