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ISWC
1999
IEEE
14 years 1 months ago
Asymmetries in Collaborative Wearable Interfaces
Communication asymmetries are inherent in collaborative dialogues between wearable computer and desktop users. This paper gives a definition and overview of what communication asy...
Mark Billinghurst, Simon Bee, Jerry Bowskill, Hiro...
HUC
1999
Springer
14 years 1 months ago
Design Probes for Handheld and Ubiquitous Computing
In developing electronic gadgets, meters and oscilloscopes are used to probe into their workings, so that engineers can understand how they are behaving and how they can be improve...
Harold W. Thimbleby
CHI
1997
ACM
14 years 1 months ago
Timewarp: Techniques for Autonomous Collaboration
This paper presents a set of techniques for supporting autonomous collaboration—collaboration where participants work independently for periods, and then join together to integr...
W. Keith Edwards, Elizabeth D. Mynatt
CHI
1993
ACM
14 years 1 months ago
A Wizard of Oz platform for the study of multimodal systems
The Wizard of Oz (WOz) technique is an experimental evaluation mechanism. It allows the observation of a user operating an apparently fully functioning system whose missing servic...
Daniel Salber, Joëlle Coutaz
ICCHP
2010
Springer
14 years 1 months ago
Making Digital Maps Accessible Using Vibrations
Abstract. In order to allow blind and deafblind people to use and explore electronically available maps, we have developed a system that displays maps in a tactile way using a stan...
Bernhard Schmitz, Thomas Ertl