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DCOSS
2006
Springer
14 years 1 months ago
The Virtual Pheromone Communication Primitive
We propose a generic communication primitive designed for sensor networks. Our primitive hides details of network communication while retaining sufficient programmer control over t...
Leo Szumel, John D. Owens
SGP
2004
14 years 8 days ago
Simplification and Improvement of Tetrahedral Models for Simulation
Most 3D mesh generation techniques require simplification and mesh improvement stages to prepare a tetrahedral model for efficient simulation. We have developed an algorithm that ...
Barbara Cutler, Julie Dorsey, Leonard McMillan
CG
2005
Springer
13 years 9 months ago
An image-based, trainable symbol recognizer for hand-drawn sketches
We describe a trainable, hand-drawn symbol recognizer based on a multi-layer recognition scheme. Symbols are internally represented as binary templates. An ensemble of four differ...
Levent Burak Kara, Thomas F. Stahovich

Source Code
1378views
12 years 6 months ago
gradient vector flow
Active contours, or snakes, are computer-generated curves that move within images to find object boundaries. Its 3D version is often known as deformable models or active surfaces ...

Tutorial
1113views
12 years 6 months ago
Snakes, Shapes, and Gradient vector flow
Active contours, or snakes, are computer-generated curves that move within images to find object boundaries. Its 3D version is often known as deformable models or active surfaces ...