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DIMEA
2007
132views Multimedia» more  DIMEA 2007»
13 years 10 months ago
On the production of creative subjectivity
Businesses today are requiring higher levels of creativity and innovation in the face of rapid change, fierce competition and increasingly complex markets. Nowhere is the more obv...
Brett Rolfe
CEC
2005
IEEE
14 years 2 months ago
Music evolution in a complex system of interacting agents
The evolution of music, from random note strings to certain “pleasant” note sequences, is traced in a multi-agent computational model. A community of agents, with some musical ...
Tao Gong, Qian Zhang, Hua Wu
WWW
2006
ACM
14 years 9 months ago
WS-replication: a framework for highly available web services
Due to the rapid acceptance of web services and its fast spreading, a number of mission-critical systems will be deployed as web services in next years. The availability of those ...
Jorge Salas, Francisco Perez-Sorrosal, Marta Pati&...
ACMACE
2004
ACM
14 years 1 months ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
ISPAN
2009
IEEE
14 years 3 months ago
High Speed Articulated Object Tracking Using GPUs: A Particle Filter Approach
—This paper presents a novel application of the GPU processing power to a very computationally demanding articulated human body tracking problem in a view-based approach. This wo...
Raúl Cabido, David Concha, Juan José...