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SIGGRAPH
1999
ACM
15 years 8 months ago
Teddy: A Sketching Interface for 3D Freeform Design
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka
CHI
2002
ACM
16 years 4 months ago
AR Pad: an interface for face-to-face AR collaboration
The AR Pad is a handheld display with a Spaceball and a camera, which can be used to view and interact with Augmented Reality models in collaborative setting. Keywords Augmented R...
D. Mogilev, Kiyoshi Kiyokawa, Mark Billinghurst, J...
JUCS
2008
138views more  JUCS 2008»
15 years 4 months ago
CIAM: A Methodology for the Development of Groupware User Interfaces
: The design of the groupware systems is a progressively extended task, which is difficult to tackle. There are not proposals to support the joint modeling of collaborative and int...
Ana I. Molina, Miguel A. Redondo, Manuel Ortega, U...
CHI
2006
ACM
16 years 4 months ago
Incompatible BLOCK: wonders accompanied interface
For interface design, improving user curiosity is important, as is intuitiveness and intelligibility. We think the wonder of 2D property input becoming 3D, as expected by the user...
Jun Fujiki, Taketoshi Ushiama, Kiyoshi Tomimatsu
DSRT
2008
IEEE
15 years 10 months ago
Interfacing and Coordination for a DEVS Simulation Protocol Standard
The DEVS formalism has been adopted and developed independently by many research teams, which led to various DEVS implementation versions. Consequently, different DEVS implementat...
Khaldoon Al-Zoubi, Gabriel A. Wainer