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WSC
2008
13 years 9 months ago
Simulating culture: An experiment using a multi-user virtual environment
With increased levels of global trade, foreign policy making, foreign travel, and distance collaboration using the Internet, the issue of culture takes center stage. One needs to ...
Paul A. Fishwick, Julie Henderson, Elinore Fresh, ...
CW
2006
IEEE
14 years 1 months ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
IWC
2010
132views more  IWC 2010»
13 years 6 months ago
Audio makes a difference in haptic collaborative virtual environments
In this paper a study is presented which aimed at exploring the effects of audio feedback in a haptic and visual interface supporting collaboration among sighted and people who ca...
Jonas Moll, Yingying Huang, Eva-Lotta Sallnäs
VRST
2003
ACM
14 years 22 days ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
ICDCSW
2003
IEEE
14 years 24 days ago
Entry Points into a Smart Campus Environment - Overview of the ETHOC System
The university campus is an interesting application environment for the ubiquitous computing paradigm: a large number of users share a substantial amount of their information need...
Michael Rohs, Jürgen Bohn