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CGF
2010
114views more  CGF 2010»
13 years 2 months ago
Transparent and Specular Object Reconstruction
This state of the art report covers reconstruction methods for transparent and specular objects or phenomena. While the 3D acquisition of opaque surfaces with lambertian reflectan...
Ivo Ihrke, Kiriakos N. Kutulakos, Hendrik P. A. Le...
CGF
2006
177views more  CGF 2006»
13 years 7 months ago
Direct (Re)Meshing for Efficient Surface Processing
We propose a novel surface remeshing algorithm. While many remeshing algorithms are based on global parametrization or local mesh optimization, our algorithm is closely related to...
John M. Schreiner, Carlos Eduardo Scheidegger, Sha...
CG
2005
Springer
13 years 7 months ago
Sketch-based free-form shape modelling with a fast and stable numerical engine
In this paper, we present a feature-based free-form shape modelling technique based on solving a fundamental problem of reconstructing the depth information from 2D sketch planes....
Yong-Jin Liu, Kai Tang, Ajay Joneja
CADE
2009
Springer
14 years 8 months ago
Real World Verification
Scalable handling of real arithmetic is a crucial part of the verification of hybrid systems, mathematical algorithms, and mixed analog/digital circuits. Despite substantial advanc...
André Platzer, Jan-David Quesel, Philipp R&...
CVPR
2005
IEEE
14 years 9 months ago
Implicit Surfaces Make for Better Silhouettes
This paper advocates an implicit-surface representation of generic 3?D surfaces to take advantage of occluding edges in a very robust way. This lets us exploit silhouette constrai...
Slobodan Ilic, Mathieu Salzmann, Pascal Fua