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JVCA
2008
72views more  JVCA 2008»
13 years 7 months ago
Robust deformation capture from temporal range data for surface rendering
Imagine an object such as a paper sheet being waved in front of some sensor. Reconstructing the time-varying 3D shape of the object finds direct applications in computer animation...
Umberto Castellani, Vincent Gay-Bellile, Adrien Ba...
TSP
2010
13 years 2 months ago
Sampling from a system-theoretic viewpoint part I: concepts and tools
This paper is first in a series of papers studying a system-theoretic approach to the problem of reconstructing an analog signal from its samples. The idea, borrowed from earlier t...
Gjerrit Meinsma, Leonid Mirkin
SI3D
2010
ACM
14 years 24 days ago
Real-time multi-agent path planning on arbitrary surfaces
Path planning is an active topic in the literature, and efficient navigation over non-planar surfaces is an open research question. In this work we present a novel technique for ...
Rafael P. Torchelsen, Luiz F. Scheidegger, Guilher...
ICCV
2011
IEEE
12 years 7 months ago
A Data-Driven Approach for Real-Time Full Body Pose Reconstruction from a Depth Camera
In recent years, depth cameras have become a widely available sensor type that captures depth images at realtime frame rates. Even though recent approaches have shown that 3D pose...
Andreas Baak, Meinard Muller, Gaurav Bharaj, Hans-...
JOT
2008
96views more  JOT 2008»
13 years 7 months ago
Agile Software Product Lines, Deconstructed
There was much interest at this year's Software Product Line Conference in how to combine agile and product line techniques. Agile teams seek to address change one product at...
John McGregor