We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
We describe a physically-based Monte Carlo technique for approximating bidirectional reflectance distribution functions (BRDFs) for a large class of geometries by directly simulat...
Stephen H. Westin, James Arvo, Kenneth E. Torrance
We accurately capture the shape and appearance of a person's hairstyle. We use triangulation and a sweep with planes of light for the geometry. Multiple projectors and camera...
Sylvain Paris, Will Chang, Oleg I. Kozhushnyan, Wo...
In this paper we introduce a new approach for recovering shape-from-shading (SFS) from synthetic aperture radar (SAR) images of the terrain. Three contributions are proposed. Firs...
Adrian G. Bors, Edwin R. Hancock, Richard C. Wilso...
We consider the problem of capturing shape characteristics on specular (refractive and reflective) surfaces that are nearly flat. These surfaces are difficult to model using tradit...