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» Hybrid simulation of deformable solids
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SIGGRAPH
2010
ACM
14 years 2 months ago
A deformation transformer for real-time cloth animation
Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
Wei-Wen Feng, Yizhou Yu, Byung-Uck Kim
SMA
2008
ACM
119views Solid Modeling» more  SMA 2008»
13 years 10 months ago
Converting a tetrahedral mesh to a prism-tetrahedral hybrid mesh for FEM accuracy and efficiency
This paper presents a computational method for converting a tetrahedral mesh to a prism-tetrahedral hybrid mesh for improved solution accuracy and computational efficiency of fini...
Soji Yamakawa, Kenji Shimada
CGF
1998
213views more  CGF 1998»
13 years 10 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
SMA
2008
ACM
157views Solid Modeling» more  SMA 2008»
13 years 10 months ago
Interactive physically-based shape editing
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
ICCS
2005
Springer
14 years 4 months ago
Simulation and Visualization of Air Flow Around Bat Wings During Flight
This paper presents a case study of interdisciplinary collaboration in building a set of tools to simulate and visualize airflow around bat wings during flight. A motion capture sy...
Igor Pivkin, Eduardo Hueso, R. Weinstein, David H....