— We consider the problem of generating global feasible trajectories for nonholonomic mobile robots in the presence of moving obstacles. The global trajectory is composed of regi...
— In this paper we present a new method for kinodynamic motion planning in environments that contain both static and moving obstacles. We present an efficient twostage approach:...
The immanent existence of system latency greatly affects the control behavior of a closed-loop system. In order to reduce the influence induced by latency, this paper proposes a ...
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Abstract. This paper deals with plan execution on agents/robots in highly dynamic environments. Besides a formal semantics of plan execution and a representation of plans as progra...