Sciweavers

332 search results - page 51 / 67
» Hypercubic Sorting Networks
Sort
View
SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
14 years 2 months ago
Doing Good with Spam Is Hard
We study economic means to improve network performance in the well-known game theoretic traffic model due to Wardrop. We introduce two sorts of spam flow - auxiliary and adversari...
Martin Hoefer, Lars Olbrich, Alexander Skopalik
ICSE
2000
IEEE-ACM
13 years 11 months ago
Software engineering for mobility: a roadmap
The term distributed computing conjures the image of a fixed network structure whose nodes support the execution of processes that communicate with each other via messages traveli...
Gruia-Catalin Roman, Gian Pietro Picco, Amy L. Mur...
ICISC
1998
132views Cryptology» more  ICISC 1998»
13 years 9 months ago
The flood-gate principle - a hybrid approach to a high security solution
The classical role of a firewall consists in protecting a computer network against attacks from the outside world, especially the Internet. Firewalls are often expensive, hard to c...
Ernst Georg Haffner, Thomas Engel, Christoph Meine...
HEURISTICS
2000
127views more  HEURISTICS 2000»
13 years 7 months ago
Fast, Efficient Equipment Placement Heuristics for Broadband Switched or Internet Router Networks
Planning and designing the next generation of IP router or switched broadband networks seems a daunting challenge considering the many complex, interacting factors affecting the p...
Joel W. Gannett
LATIN
2010
Springer
14 years 2 months ago
Time Complexity of Distributed Topological Self-stabilization: The Case of Graph Linearization
Topological self-stabilization is an important concept to build robust open distributed systems (such as peer-to-peer systems) where nodes can organize themselves into meaningful n...
Dominik Gall, Riko Jacob, Andréa W. Richa, ...