Displaying and navigating complex information on wearable computers is very different from accessing the same information while sitting at your desk. Limitations in hardware, scre...
Wearable computing systems can be broadly defined as mobile electronic devices that can be unobtrusively embedded in a user's outfit as part of the garment or an accessory. U...
Oliver Amft, Michael Lauffer, Stijn Ossevoort, Fab...
The use of speech and auditory interaction on wearable computers can provide an awareness of events and personal messages, without requiring one's full attention or disruptin...
This paper describes an on-going research project at the MIT Media Lab, exploring the use of auditory I/O as a primary interaction modality for wearable computing. Nomadic Radio i...
Most existing augmented reality systems only provide a method for browsing information that is situated in the real world context. This paper describes a system that allows users ...