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» ICT as a tool for learning to learn
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CE
2007
133views more  CE 2007»
13 years 7 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
BMCBI
2005
117views more  BMCBI 2005»
13 years 7 months ago
An SVM-based system for predicting protein subnuclear localizations
Background: The large gap between the number of protein sequences in databases and the number of functionally characterized proteins calls for the development of a fast computatio...
Zhengdeng Lei, Yang Dai
BMCBI
2005
189views more  BMCBI 2005»
13 years 7 months ago
A sentence sliding window approach to extract protein annotations from biomedical articles
Background: Within the emerging field of text mining and statistical natural language processing (NLP) applied to biomedical articles, a broad variety of techniques have been deve...
Martin Krallinger, Maria Padron, Alfonso Valencia
COLING
2002
13 years 7 months ago
The LinGO Redwoods Treebank: Motivation and Preliminary Applications
The LinGO Redwoods initiative is a seed activity in the design and development of a new type of treebank. While several medium- to large-scale treebanks exist for English (and for...
Stephan Oepen, Kristina Toutanova, Stuart M. Shieb...
GROUP
2010
ACM
13 years 5 months ago
Design, implementation, and evaluation of an approach for determining when programmers are having difficulty
Previous research has motivated the idea of automatically determining when programmers are having difficulty, provided an initial algorithm (unimplemented in an actual system), an...
Jason Carter, Prasun Dewan