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TCIAIG
2010
13 years 2 months ago
Learning to Drive in the Open Racing Car Simulator Using Online Neuroevolution
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
BCSHCI
2008
13 years 9 months ago
Low cost prototyping: part 1, or how to produce better ideas faster by getting user reactions early and often
Although approaches to User Centered Software Development have existed for almost 20 years a rift still exists between theory and practice. In practice, many software projects are...
Stephen Brown, Andreas Holzinger
CADE
2006
Springer
14 years 7 months ago
Tree Automata with Equality Constraints Modulo Equational Theories
This paper presents new classes of tree automata combining automata with equality test and automata modulo equational theories. We believe that these classes have a good potential ...
Florent Jacquemard, Laurent Vigneron, Michaël...
AVI
2008
13 years 9 months ago
TapTap and MagStick: improving one-handed target acquisition on small touch-screens
We present the design and evaluation of TapTap and MagStick, two thumb interaction techniques for target acquisition on mobile devices with small touch-screens. These two techniqu...
Anne Roudaut, Stéphane Huot, Eric Lecolinet
IUI
2005
ACM
14 years 1 months ago
Multimodal new vocabulary recognition through speech and handwriting in a whiteboard scheduling application
Our goal is to automatically recognize and enroll new vocabulary in a multimodal interface. To accomplish this our technique aims to leverage the mutually disambiguating aspects o...
Edward C. Kaiser