We introduce two fourth-order regularization methods that remove geometric noise without destroying significant geometric features. These methods leverage ideas from image denoisi...
Polygonal models are the most common representation of structured 3D data in computer graphics, pattern recognition and machine vision. The method presented here automatically ide...
Interactive mesh editing techniques that preserve discrete differential properties are promising to support the design of mechanical parts such as automobile sheet metal panels. H...
We present a feature-based 3D face recognition algorithm and propose a keypoint identification technique which is repeatable and identifies keypoints where shape variation is high ...
This paper describes an approach to surface identification in the context of mobile robotics, applicable to supervised and unsupervised learning. The identification is based on ana...