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WIOPT
2010
IEEE
13 years 8 months ago
Routing games : From egoism to altruism
The paper studies the routing in the network shared by several users. Each user seeks to optimize either its own performance or some combination between its own performance and tha...
Amar Prakash Azad, Eitan Altman, Rachid El Azouzi
AIPS
2010
14 years 1 months ago
When Policies Can Be Trusted: Analyzing a Criteria to Identify Optimal Policies in MDPs with Unknown Model Parameters
Computing a good policy in stochastic uncertain environments with unknown dynamics and reward model parameters is a challenging task. In a number of domains, ranging from space ro...
Emma Brunskill
CE
2008
86views more  CE 2008»
13 years 11 months ago
Computer game design: Opportunities for successful learning
Developing children as successful learners is a key aim of A Curriculum for Excellence in Scotland. This paper presents qualitative results from an eight week exploratory field st...
Judy Robertson, Cathrin Howells
CIKM
2009
Springer
13 years 12 months ago
Improving search engines using human computation games
Work on evaluating and improving the relevance of web search engines typically use human relevance judgments or clickthrough data. Both these methods look at the problem of learni...
Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek ...
GROUP
2009
ACM
14 years 5 months ago
Usability heuristics for networked multiplayer games
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...