In the past emotions have been dismissed as a distraction to the logical, scientific thought process. More recently however, the importance of emotion in human-like intelligence a...
Tables have historically played a key role in many real-time collaborative environments, often referred to as "war rooms". Today, these environments have been transforme...
Daniel Wigdor, Chia Shen, Clifton Forlines, Ravin ...
This paper addresses the problem of detecting interaction groups in an intelligent environment. To understand human activity, we need to identify human actors and their interperso...
An increasing number of persuasive technology systems consist of multiple devices that enable efficient just-in-time interaction with the user. Developing multi-device systems to s...
This paper presents research that engages with virtual worlds for education users to understand design of these applications for their needs. An in-depth multi-method investigatio...