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» Identifying Human Interactions in Indoor Environments
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MM
2004
ACM
146views Multimedia» more  MM 2004»
14 years 25 days ago
"living-room": interactive, space-oriented augmented reality
living-room is an augmented reality (AR) installation developed to study interactive, space-oriented AR-scenarios. The installation consists of the living-room box, a room that is...
Roderick Galantay, Jan Torpus, Maia Engeli
ISCAPDCS
2004
13 years 8 months ago
Building Collaborative Environments for Advanced Computing
Abstract. Synchronous collaborative systems allow geographically distributed participants to form a virtual work environment enabling cooperation between peers and enriching the hu...
Gareth J. Lewis, S. Mehmood Hasan, Vassil N. Alexa...
MHCI
2004
Springer
14 years 23 days ago
Mixed-Initiative, Trans-modal Interface Migration
This paper presents our solution to supporting runtime migration of Web application interfaces among devices offering different interaction modalities, in particular graphic to voc...
Renata Bandelloni, Silvia Berti, Fabio Patern&ogra...
NORDICHI
2006
ACM
14 years 1 months ago
Real life experiences with experience design
Experience Design is an emergent field of study, and various approaches to the field abound. In this paper, we take a pragmatic approach to identifying key aspects of an experienc...
Peter Dalsgård, Kim Halskov
VTC
2006
IEEE
129views Communications» more  VTC 2006»
14 years 1 months ago
A Framework for Automatic Clustering of Parametric MIMO Channel Data Including Path Powers
— We present a solution to the problem of identifying clusters from MIMO measurement data in a data window, with a minimum of user interaction. Conventionally, visual inspection ...
Nicolai Czink, Pierluigi Cera, Jari Salo, Ernst Bo...