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» Identifying Human Interactions in Indoor Environments
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PRESENCE
2000
127views more  PRESENCE 2000»
13 years 7 months ago
Interactions in Perceived Quality of Auditory-Visual Displays
The quality of realism in virtual environments (VEs) is typically considered to be a function of visual and audio fidelity mutually exclusive of each other. However, the VE partic...
Russell L. Storms, Michael Zyda
ISWC
1998
IEEE
13 years 11 months ago
StartleCam: A Cybernetic Wearable Camera
StartleCam is a wearable video camera, computer, and sensing system, which enables the camera to be controlled via both conscious and preconscious events involving the wearer. Tra...
Jennifer Healey, Rosalind W. Picard
CHI
2009
ACM
14 years 8 months ago
Resilience through technology adoption: merging the old and the new in Iraq
Little attention has been given to how citizens use technology to be resilient when their country is at war. We report on an ethnographic interview study of how technology was ado...
Gloria Mark, Ban Al-Ani, Bryan Semaan
ACHI
2010
IEEE
14 years 2 months ago
Simulating On-the-Road Behavior Using a Driving Simulator
—In this paper, we summarize the initial results with regard to the question to what extent driving simulators can be used to serve as cheap and easy realizable environments for ...
Andreas Riener
ACMDIS
2006
ACM
14 years 1 months ago
Supporting ethnographic studies of ubiquitous computing in the wild
Ethnography has become a staple feature of IT research over the last twenty years, shaping our understanding of the social character of computing systems and informing their desig...
Andy Crabtree, Steve Benford, Chris Greenhalgh, Pa...