In most previous work on personalized search algorithms, the results for all queries are personalized in the same manner. However, as we show in this paper, there is a lot of vari...
— Wireless sensor networks offer the potential to significantly improve the performance of pursuers in pursuit-evasion games. In this paper, we study several sensor network syst...
Identifying the set of resources that are expected to receive the majority of requests in the near future, namely hot set, is at the basis of most content management strategies of...
We present a method whereby an embodied agent using visual perception can efficiently create a model of a local indoor environment from its experience of moving within it. Our me...
Grace Tsai, Changhai Xu, Jingen Liu, Benjamin Kuip...
This paper investigates “Schelling points” on 3D meshes, feature points selected by people in a pure coordination game due to their salience. To collect data for this investig...
Xiaobai Chen, Abulhair Saparov, Bill Pang, Thomas ...