This paper describes a new algorithm for view volume culling. During an interactive walkthrough of a 3D scene, at any moment a large proportion of objects will be outside of the v...
We propose a practical path-based framework for deriving and simplifying source-tracking information for term unification in the empty theory. Such a framework is useful for debugg...
In this paper, we propose to address the semanticoriented 3D mesh hierarchical segmentation problem, using enhanced topological skeletons [18]. This high level information drives ...
During a lifecycle of a large-scale Web application, Web developers produce a wide variety of inter-related Web objects. Following good Web engineering practice, developers often ...
This paper describes how the handling of visual media objects is implemented in the visual information retrieval project VizIR. Essentially, four areas are concerned: media access...